:S how is 12500 people alot of people when sony have sold 2m+ consoles :S it's a small very very small fraction at all, it's a rubbish qte game.
Because most PS4 players don't follow petitions. Number of sigs is usually < number of buyers.
First: Playing Warcraft III. I was instantly hooked. Never played anything like it.
Most Memorable: Raiding during Wrath of the Lich King in WoW. Loved getting together with my guildies to fight epic bosses. I also remember getting prepped, geared, and all of the stuff in between. It was a blast.
Most Recent: Playing TF2. Just plain great shooting fun.
@sukraj: Most of the games haven't influenced anything. Some because they are too new, and one because its Fable Ii.
10. Assassin's Creed: Gameplay elements introduced in this game are prevalent in some other games.
9. Angry Birds: Major contributor to the rise of popularity in mobile games and a growth in the casual market.
8. Minecraft: A game that has helped bring larger focus on the indie market. Also look at all the game that use minecraft styles of graphics since it's release. Also Terreria copied it in a lot of ways.
7. Portal: Showed that games that were small could be great.
6. League of Legends: Made free-to-play something not cringe worthy.
5. Wii Sports: Ushered in an huge casual market.
4. Demon's souls: Inspired a friggin' console.
3. Gears of War: created a new basic formula required for modern third person shooters. Over the shoulder and cover were made the standard. Also helped popularize co-op play in shooters.
2. CoD 4: popularized many if the features that our found in modern shooters.
1. World of Warcraft: Made the MMO genre mainstream and modernized it. Best Mmo ever.
@x1ps4life said:@LegatoSkyheart said:@x1ps4life said:
No, Nintendo as you saw with the Wii era would prefer if games like Wii Sports and Wii Fit were the norm. Games such as these are much easier on devs and can be popped out easily whereas hardcore games require a lot more work/effort.
Gamers rejoice, Nintendo will either move the handheld market soley or pull out of the gaming business (best option for us)
I have no idea what Nintendo you were following during the Wii era. Because I was following the Company that had
- Donkey Kong Country Returns
- Metroid Prime 3
- Zelda Twilight Princess
- Super Mario Galaxy
- The Last Story
- Pandora's Tower
- Super Smash Bros Brawl
- Fire Emblem Radiant Dawn
- Zelda Skyward Sword
- Sin & Punishment Star Successor
- Super Mario Galaxy 2
- Metroid Other M
- Mario Kart Wii
- Wario Land Shake It
- Kirby's Epic Yarn
- Kirby Return to Dream Land
- Punch Out
- New Super Mario Bros. Wii
I don't know of this Nintendo that would prefer it if games were like Wii Sports or Wii Fit. They sure as heck do not show that.
You are an idiot if you think those games have mass appeal and for every 2 games on that list = 1 Sony/MS exclusive
So MS and Sony only put out half the games that Nintendo did?
Nintendo isn't for kids, it's for everyone. Nintendo makes games that can be enjoyed by adults, teens, kids, or all three. They have had plenty of games that are bought by adults. More adults and teens than kids bought Pokemon Black and White when it first came out in Japan. Many games have been marketed to adults, as well. Many Nintendo games, such as Pokemon X & Y and Link Between Worlds have had ads that were run on Channels such as Comedy Central.
Donkey Kong birthed a genre.
Super Mario Bros defined the modern standard for that genre and for many games in general.
Super Mario 64 brought said genre to 3d.
Ocarina of Time set the standards for other 3d games, including open world ones, to come.
We would not have games like GTA 3-5, San Andreas, Vice City, Crash Bandicoot, Spyro, Half-Life, and more without these games.
Many devs list these games as there biggest influences. Gaben himself has stated the Super Mario 64 is one of his two all time favorite games and that it convinced him that games are an art form.
that will most likely be a Sony exclusive like always
Except for Ocarina of time, Soulcalibur, Metroid Prime, Wind Waker, WoW, RE4, GOW, SMG, RDR, and Skyrim right.
@chessmaster1989: This game is going to be on pc. Not saying it will be GOTY though. Probably will still be pretty sweet.
World of Warcraft: why make an rpg when you can make an mmo and rake it in monthly? (the old republic, elder scrolls online, etc)
Diablo 3: always-online single player, a fiasco, yet other devs are hopping on. Hell, Microsoft unveiled an entire console based on this premise.
Neither of these games started these practices. Also once again, the sub fee is vital to the success of MMOs unless if they go Free to Play, and F2P has never really worked well in MMOs like it has in other genres. Always-online was present in games like AC2 and such long before Diablo 3.
@23Jarek23: WoW and TF2 introduced none of those things though. Sub fees for MMOs go farther back than the term MMO itself. Also sub fees have stayed contained within the genre, so I don't see how its an issue. MMOs pretty much need sub fees to deliver the quality wanted by customers. F2P was mainly started by various MMO games like runescape, then facebook games and LOL expanded it to normal MOGs. F2P isn't that bad really. It's only really bad when it is p2w. TF2, Dota 2, LOL, and other games have done a great job with their business models in terms of both profit and being enjoyable for the consumer. Their are games that have abused the concept of F2P to create P2W, and some of put microtransactions in retail games, but that is not an innovation created by TF2, LOL and other F2P games, that is something that came along with games like Battlefield 3, Dead Space 3, Forza 5, and other games from major publishers.
New Super Mario Bros U sold 200,000
Mario 3D World sold half that amount.
How can that be?
Yeah it's not like NSMB U has been out a year or something.