They are wrong. I can tell the difference at that distance. Easily. It's a shame, but compromises between graphics and performance have always been a part of game-making. I DO wish they would borrow the ability to make that choice for yourself from the PC sphere however, and introduce more graphics options in console games.
The argument usually goes since there is only one hardware spec, there is no need for such choices, they should simply program the best looking compromise and make it the unchangeable default. I've even seen reviews in the small numbers of exceptions, where they did give the choice, complain that the developers were lazy for giving users that choice. In my opinion, since the choices are highly subjective, the user should have control over whether they want increased draw distance and pretty spell effects with their 30fps, or whether they want to play at a higher resolution for that same framerate instead.
@loco145 said:@Seiki_sands said:
Consoles can be hooked to monitors.
PCs can be hooked to TVs.
Isn't that a point hermits are very fond of making when a console gamer mentions comfort and ease as a plus for consoles?
Consoles can't be G-Synced. Pwnit!
Yep. Realized that as soon as I posted, tried to delete, but ran into "issues" with the site.
Though that said, much like any other news regarding PC hardware, it is mitigated by the fact that it won't be used by most PC gamers, and is largely unavailable to a sizable segment of PC gamers (those with AMD cards, specifically).